Skip to main content
Chapter 5 of 8
Concept Maps

An Introduction to Scratch Programming — Concept Maps

ICSE · Class 5 · Computer Studies

4 concept maps of An Introduction to Scratch Programming for ICSE Class 5 Computer Studies, each also written out as a text outline.

43 questions30 flashcards4 concepts

Interactive on Super Tutor

Studying An Introduction to Scratch Programming? Get the full interactive chapter.

Quizzes, flashcards, AI doubt-solver and a step-by-step study plan — built for concept maps and more.

Free trial, no card needed.

4 Concept Maps

Scratch Programming Components Overview

Scratch Programming Components Overview

The map in words

  • Scratch Programming
    • Scratch Window
      • Stage
        • Backdrop
        • Sprites
      • Script Area
        • Blocks
        • Categories
      • Block Palette
        • Motion
        • Looks
        • Sound
    • Block Categories
      • Motion
        • Move
        • Turn
        • Point
      • Looks
        • Say
        • Change Size
        • Show Hide
      • Sound
        • Play
        • Stop
      • Events
        • Flag Clicked
        • Key Pressed
      • Control
        • Wait
        • Repeat
        • Forever
      • Sensing
        • Touching
        • Ask
    • Sprites
      • Costumes
      • Movement
      • Actions
    • Project Management
      • Create New
      • Save
      • Open
      • Close

Overview of Scratch Programming - All Key Concepts

Overview of Scratch Programming - All Key Concepts

The map in words

  • Scratch Programming
    • What is Scratch
      • Block-based Language
      • Developed by Mitchel Resnick
      • MIT Media Lab
      • For Beginners and Kids
    • Scratch Window Parts
      • Stage
        • Default White Background
        • Sprite performs here
      • Script Area
        • Drag and Drop Blocks
        • Build Programs here
      • Block Palette
        • Shows blocks of a category
      • Go and Stop Buttons
        • Go starts the script
        • Stop ends the script
      • File Menu
        • New Project
        • Save to Computer
        • Load from Computer
    • Sprite and Backdrop
      • Sprite is the Object
        • Default Sprite is Cat
        • Position x=0 y=0
        • Has Costumes
      • Backdrop is Background
        • Default is White
        • Changed from Library
      • Sprite Buttons
        • Show - temporary visible
        • Hide - temporary hidden
        • Delete - permanent remove
    • Block Categories
      • Motion - Light Blue
      • Looks - Purple
      • Sound - Pink
      • Events - Yellow
      • Control - Golden
      • Sensing - Cyan
      • Operators - Light Green
      • Variables - Orange
      • Pen - Add Extension

Scratch Programming Components Overview

Scratch Programming Components Overview

The map in words

  • Scratch Programming
    • Interface Components
      • Stage
      • Sprite
      • Script Area
      • Block Palette
      • File Menu
      • Go and Stop Buttons
    • Block Categories
      • Motion
      • Looks
      • Sound
      • Events
      • Control
      • Sensing
      • Operators
      • Variables
      • Pen
      • My Blocks
    • Sprite Management
      • Add Sprite
      • Show Sprite
      • Hide Sprite
      • Delete Sprite
      • Change Size
    • Project Management
      • Create New Project
      • Save Project
      • Load Project
      • Close Project
    • Key Concepts
      • Programming
      • Program
      • Blocks
      • Script
      • Costume
      • Backdrop

Scratch Programming

Scratch Programming

The map in words

  • Scratch Programming
    • Scratch Software
    • Components of Scratch Window
    • Block Categories
    • Creating a Scratch Project
    • Working with Sprites
    • Executing Scripts
    • Solved Scratch Programs

Explore these maps interactively

Explore Diagrams

Frequently Asked Questions

What are the important topics in An Introduction to Scratch Programming for ICSE Class 5 Computer Studies?
Key topics in An Introduction to Scratch Programming include What is Scratch?, Components of the Scratch Window, Block Categories in Scratch, Working with Sprites and Scripts. Study these first, then practise questions on each for Class 5 exams.
What do the concept maps for An Introduction to Scratch Programming show?
The 4 maps show how the ideas in An Introduction to Scratch Programming connect: Scratch Programming Components Overview; Overview of Scratch Programming - All Key Concepts. Each map is also written out as an outline on this page.
How should I revise An Introduction to Scratch Programming for Class 5 exams?
Learn the core ideas first, then work through the 43 practice questions on An Introduction to Scratch Programming. Revise definitions regularly and use flashcards for quick recall before the exam.

Sources & Official References

Content is aligned to the official syllabus. Refer to the board website for the latest curriculum.

For serious students

Get the full An Introduction to Scratch Programming chapter — start free.

Quizzes, flashcards, an AI doubt solver and a study plan for ICSE Class 5 Computer Studies. Free to start, no card needed.